Cosplay Craftsmanship Contest
Prejudging will take place throughout the weekend, on Saturday from 10:05am to 12:15pm and then 1:15pm to 6pm and Sunday from 11:05am to 2:00pm in Cosplay Kingdom, on a FIRST COME, FIRST SERVE BASIS. Come early to make sure you get your costume judged! All costumes submitted must be prejudged in order to participate in the craftsmanship contest.
Each contestant that places will receive a certificate marking his or her accomplishment, as well as a prize.
All Prizes and awards for the Cosplay Craftsmanship Contest will be announced after the Cosplay Showcase
Cosplay Craftsmanship Contest Prizes:
Best in Show ($500.00 in Cash)
Master Armor ($125.00 in Cash)
Master Seamstress ($125.00 in Cash)
Intermediate Armor ($75.00 in Cash)
Intermediate Seamstress ($75.00 in Cash)
Novice Armor ($50.00 in Cash)
Novice Seamstress ($50.00 in Cash)
Best Kid ($100.00 in Credit at any Ultimate Comics and an Ultimate Comics Prize Pack)
Kid Armor ($75.00 in Credit at any Ultimate Comics and an Ultimate Comics Prize Pack)
Kid Seamstress ($75.00 in Credit at any Ultimate Comics and an Ultimate Comics Prize Pack)
Judges Choice (Certificate of achievement and an Ultimate Comics Prize Pack)
Please email any questions to: [email protected]
Cosplay Craftsmanship Contest Rules
The Cosplay Craftsmanship Contest is broken into a two categories, and two age groups.
The age groups are for the person that created the costume, regardless of the model.
Kid costumes must be no less than 50% made by the contestant to qualify.
Teen/ Adult made costumes must be no less than 75% made by the contestant to qualify.
Costumes that have previously won an award and professional cosplayers are ineligible to win the Cosplay Craftsmanship Contest, but MAY participate in the Cosplay Showcase.
- Pre-Judging will be held on Saturday from 10:05am to 12:15pm and then 1:15pm to 6pm and Sunday from 11:05am to 2:00pm in Cosplay Kingdom.
- Costumes must be worn during prejudging.
- Contestants must be present during the awards ceremony to receive prizes.
- No real weapons.
- HAVE FUN!
Cosplay Craftsmanship Contest Categories
- Best in Show
- Master Armor
- Master Seamstress
- Intermediate Armor
- Intermediate Seamstress
- Novice Armor
- Novice Seamstress
- Best Kid
- Kid Armor
- Kid Seamstress
- Judges Choice
The 2018 NC Comicon: Bull City Cosplay Contest is shaping up to be the biggest, best, and most costume-crazy event of the year, so we’ve decided to take it to the next level! On Nov 11th at 4pm we will be presenting the Cosplay contest from Fletcher Hall in Carolina Theatre, hosted by our Master off Cosplay, Moose Costumos, and our Master of Ceremonies, Cap Blackard, along with DJ Fur-Burn! 1,000 seats, hundreds of cosplayers, amazing prizes, and the most fun you can have in the multiverse with your costume on!
All those who wish to participate may! The line up will begin 3:30pm at Fletcher Hall!
The contestant(s) winning the Showcase in their category will receive a super nifty certificate!
The Cosplay Craftsmanship Contest Winners and Showcase Winner(s) will be named at the end of the Showcase!
Please read this entire policy before attending NC Comicon: Bull City. Failure to follow this policy may result in your removal from the convention without refund.
At the discretion of Security onsite, the following may be allowed:
- Plastic and Metal Shields
- Lightweight Plastic/PVC Props/Light Sabers
- Toy guns as long as they do not look like real ones, cannot function or shoot projectiles and have an orange tip on the barrel. The barrel of all prop firearms must be covered with brightly-colored caps. Prop bows will be allowed providing all arrows have soft tips made of foam or cardboard.
If any of the above items are deemed unsafe by NCC Security, they will not be allowed inside the building. They will only be allowed as long as they are deemed safe and will not cause harm onsite.
If you’re bringing, buying or selling something that could maim, damage or cause bodily harm, we’re going to take issue. The following items are forbidden at NCC: Bull City:
- Functional firearms (including air soft guns, BB guns, cap guns, paintball guns and pellet guns)
- Realistic replica firearms (including reproduction, fake or toy guns that can be confused for functional firearms)
- Functional projectile weapons (including blow guns, crossbows, long bows, silly string, slingshots, water balloons and water guns)
- Sharpened metal-bladed weapons (including axes, daggers, hatches, knives, kunai, shuriken, swords, sword canes and switch blades)
- Explosives (including firecrackers and fireworks)
- Chemical weapons (including mace and pepper spray)
- Blunt weapons (including brass knuckles, clubs and nunchaku)
- Hard prop weapons (including props made of metal, fiberglass, PVC, wood and glass)
- Instruments that cause excessive noise levels like vuvuzelas, grenade whistles and grenade horns
- Aerosol canisters
- Selfie sticks
- Dink Donk Spikes
NC Comicon is dedicated to providing a safe, harassment-free experience for everyone. We do not tolerate harassment of conference participants in any form. Harassment includes offensive verbal comments, deliberate intimidation, stalking, harassing photography or recording, sustained disruption of panels or other events, inappropriate physical contact, and unwelcome attention. Participants asked to stop any harassing behavior are expected to comply immediately.
The event organizers reserve the right to sanction or expel participants violating these rules. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of the conference staff immediately. NC Comicon staff will be happy to help contact venue security or law enforcement, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the convention.