2016 NC Comicon http://nccomicon.com November 11-13th Durham Convention Center Fri, 22 Jul 2016 14:58:22 +0000 en-US hourly 1 Jeremy Whitley http://nccomicon.com/guests-2016/jeremy-whitley-2/ http://nccomicon.com/guests-2016/jeremy-whitley-2/#respond Wed, 13 Jul 2016 14:00:33 +0000 http://nccomicon.com/?p=2475 Jeremy Whitley is the Eisner nominated and Glyph winning creator and writer of Princeless and Raven: The Pirate Princess. He is a frequent contributor to IDW titles including My Little Pony: Friendship is Magic and Courage the Cowardly Dog. He has also worked for Marvel on Secret Wars: Secret Love and Civil War II: Choosing Sides. ]]> http://nccomicon.com/guests-2016/jeremy-whitley-2/feed/ 0 Cully Hamner http://nccomicon.com/guests-2016/cully-hamner/ http://nccomicon.com/guests-2016/cully-hamner/#respond Tue, 12 Jul 2016 14:00:09 +0000 http://nccomicon.com/?p=2471 Cully Hamner is an American comic book artist and writer, known for his work on such books as Green Lantern: Mosaic, Blue Beetle, Black Lightning: Year One, Detective Comics. He is also the co-creator and illustrator of the 2003 graphic novel Red, which was adapted into a 2010 feature film of the same name starring Bruce Willis.

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Nick Derington http://nccomicon.com/guests-2016/nick-derington/ http://nccomicon.com/guests-2016/nick-derington/#respond Mon, 27 Jun 2016 13:44:01 +0000 http://nccomicon.com/?p=2423 Nick Derington is an illustrator, designer, animator and “maker of things” living in Austin, TX. He
can’t be stopped with conventional weaponry.
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Jon Rivera http://nccomicon.com/guests-2016/jon-rivera/ http://nccomicon.com/guests-2016/jon-rivera/#respond Mon, 27 Jun 2016 13:42:58 +0000 http://nccomicon.com/?p=2421 Jonathan Rivera is a graduate from the School of Visual Arts in NYC, and has been creating
comics, storyboarding, and working as a concept artist for television and commercials for over
ten years. He is the creator and co-author of the highly-acclaimed graphic novels Heartbreak
and Heartbreak: Just Friends. Born in New York, and raised in New Jersey, Jonathan currently
resides in Los Angeles and is the current writer on Young Animal’s CAVE CARSON HAS A CYBERNETIC EYE!
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Marley Zarcone http://nccomicon.com/guests-2016/marley-zarcone/ http://nccomicon.com/guests-2016/marley-zarcone/#respond Mon, 27 Jun 2016 13:39:31 +0000 http://nccomicon.com/?p=2419 MARLEY ZARCONE is an American comic artist based out of Kelowna, British Columbia.
She has provided pencils and inks for titles including Effigy, Madame Xanadu, Teenage Mutant
Ninja Turtles, Forgetless and is the current artist for Young Animal’s SHADE THE CHANGING GIRL!
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Jody Houser http://nccomicon.com/guests-2016/jodi-houser/ http://nccomicon.com/guests-2016/jodi-houser/#respond Mon, 27 Jun 2016 13:38:32 +0000 http://nccomicon.com/?p=2417 Jody Houser decided she wanted to be a writer when she was eight years old and never looked
back. She has written Mother Panic for DC’s Young Animal; Faith and Shadowman 4001 for
Valiant Comics; X-Files: Origins and Orphan Black for IDW; and The Cavalry and Max Ride for
Marvel. She’s contributed to numerous anthologies including including Womanthology, Vertigo
Quarterly, and Avengers: No More Bullying. She is also the creator of the webcomic Cupcake
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Tommy Lee Edwards http://nccomicon.com/guests-2016/tommy-lee-edwards-2/ http://nccomicon.com/guests-2016/tommy-lee-edwards-2/#respond Mon, 27 Jun 2016 13:36:38 +0000 http://nccomicon.com/?p=2415 Beyond serving as senior director and co-owner of NC COMICON, Tommy Lee Edwards has made quite an impact on the comics industry by illustrating titles such as The Question, Marvel 1985, American Alien, and Turf.  Beyond illustrating countless books, magazines, and posters for Star Wars and Indiana Jones, TLE has designed movies and video games like Command & Conquer, James Bond, The Book of Eli, Harry Potter, and Batman Begins.  He directed Microsoft’s The Random Adventures of Brandon Generator series from a script by Edgar Wright, created a multi-media series published by Dark Horse called Vandroid, and partnered with I Speak Machine, Google, Random House, & Lex Records to create the interactive sci-fi unprintable book Strata.  TLE’s is currently illustrating Mother Panic (co-created with Gerard Way) for DC’s Young Animal, while writing and directing an animated tv pilot for Fox.  ]]> http://nccomicon.com/guests-2016/tommy-lee-edwards-2/feed/ 0 An Interview with Creator & Action Lab President, Dave Dwonch http://nccomicon.com/announcements/an-interview-with-creator-action-lab-president-dave-dwonch/ http://nccomicon.com/announcements/an-interview-with-creator-action-lab-president-dave-dwonch/#respond Thu, 23 Jun 2016 16:56:45 +0000 http://nccomicon.com/?p=2404 by Kevin Schaefer


With a line of books ranging from the critically acclaimed children’s fantasy Princeless, to the bizarre B-movie-esque horror series Ehmm Theory from NC Comicon creative director Brockton McKinney, Action Lab is a major force within the world of comics. Founded in 2010 by Shawn Pryor, Dave Dwonch and Shawn Gabborin, the company continues to put out new creator-owned books on a regular basis.

Dwonch, who also serves as Action Lab’s President, is both a lifelong comic book fan as well as a creator. Between writing, illustrating and lettering, he has produced books like Double Jumpers, Ghost Town, Cyrus Perkins, Haunted Taxi Cab, as well as co-writing the all-ages hit series Vamplets with creator Gayle Middleton. When I called him he had just gotten back from a con, and in November he will be a guest at this year’s NC Comicon, so be sure to stop by his table.

Kevin Schaefer: Action Lab is known for putting out a diverse range of comics, from kid friendly books to cult horror. Is this the vision you had for the company when it began?

Dave Dwonch: Initially at the start, I wanted something that was as diverse as possible, and I feel like there are still stories to be told in other genres. It’s interesting because it’s definitely evolving too. What we were doing five years ago, and what we are doing now, and what we are going to be doing five years from now is completely different. As this business grows and we refine what we are trying to do, things are going to change; hopefully for the best.

KS: With that, the two subsets: Action Lab Entertainment and Action Lab Danger Zone, was that planned from the beginning as well?

DD: That was an interesting transition for us. We started the company with three books, really. It was Fracture, Princeless, and Double Jumpers. These three books couldn’t have been more different, but when we got the NFL License we needed to make sure there was a divide between those rated-R comics and the all ages books, that’s where we included the Danger Zone.

KS: Recently you’ve done the partnership with Full Moon Features to do books like Gingerdead Man and Puppet Master. How did that deal come about?

DD: Shawn Gabborin, our editor, is a super fanboy, he had ideas for what he wanted to do with Puppet Master. He wanted to pitch out to Charles Band, and then everything kind of evolved after that. People kept coming out of the woodwork saying they wanted to work on Full Moon stuff, so we just asked Charles if we could expand the line and that’s how that went. We have a lot of great talent working on it, and it’s interesting that the fandom is there on the professional side as well.

KS: Looking at how you broke into the industry, could you talk about how you got started as a creator?

DD: I always wanted to be an artist. Back as a kid I wanted to draw X-Men. As I continued to draw and went to art school, I realized that the reason I drew was because I wanted to tell my own stories. I started with a couple very little known graphic novels and I was doing web comics. After that, I started Action Lab with the guys back in 2009, and by 2010 we were making books. I kind of shifted over to management and became president of the company, but I try to put out a book a year. Right now I’ve got about three books I’m working on.

KS: You said you always wanted to be an artist, so is art still your favorite part of making a comic, or is it the writing?

DD: You know, at this point it’s the writing; but at a certain point it’s getting the pages back from the artist. As an artist I write my scripts and I have an idea, visually, of what I want to do with them. And I’ve been able to work with artists that are much better than I am, so when I get those pages back I’m like “wow, it’s better than I ever thought”. So getting those pages back is the most exciting thing for me. Of course, getting them colored and lettering them, that’s the joy and where it becomes a comic book. Before that it’s just words and drawings, and when you do the lettering and coloring that’s where it becomes what we all want.

KS: With that, as a kid growing up reading comics, were there any creators or books that really influenced you?

DD: For sure. For me it was Frank Miller’s Daredevil, especially the run he did with Dave Mazzucchelli. I love extremely dark comic books and extremely funny comic books, and if you read my stuff, you can see that at work.

KS: With all of the submissions you get, what is the process like of trying to pick which books to publish?

DD: We get about five to ten submissions per week, so it’s intense, especially around convention season. There is a group of five of us, and we have to vote on them. It’s checks and balances and it’s also trying to gauge the level of creators. So for us, it’s finding that happy balance of finding someone who is professional and innovative, and something we can all agree on.

KS: Looking at the industry today, would you say that the medium itself has expanded to incorporate new genres and new material?

DD: Yeah, I’m excited to be a part of that. Pretty much anything can happen in comic books, you’ve always heard that. I feel like today it’s actually true that writers and artists are pushing themselves harder to be more original. I hate to say it, but we’ve seen a lot and it’s difficult to come up with something new; people are pushing harder to get there.

KS: What advice do you have for aspiring creators?

DD: Just do it! The entire process, it’s about creating it, it’s printing it, it’s going to shows and getting feedback. A lot of people think it ends with getting the publisher, but really that’s just the beginning. You’ve got to build your network of people, you have to get feedback. For me, there are four or five levels of success. The first one is just getting out there and doing it.

KS: Is there anything else you’d like to plug?

DD: A good place for writers and artists to start getting feedback, is the NC Comicon. I’ll be there and will gladly review any portfolio or pitch.

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Essential Sequential http://nccomicon.com/guests-2016/essential-sequential/ http://nccomicon.com/guests-2016/essential-sequential/#respond Mon, 13 Jun 2016 18:55:33 +0000 http://nccomicon.com/?p=2370 Founded in 2009 by Jason Schachter, Essential Sequential is art dealing collective formed to facilitate the process of procuring original art from some of today’s top comic & animation artists.

Essential Sequential currently has original comic & animation art from such industry legends as Tommy Lee Edwards, Sean Gordon Murphy, Tim Sale, Fiona Staples, Eric Canete, Axel Ortiz, Mindy Lee, Matteo Scalera, Peter Nguyen, Andrew Robinson, Dan Panosian, Mike Choi, Dave Johnson, Mark Chiarelllo, and more!

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Eric Canete http://nccomicon.com/guests-2016/eric-canete/ http://nccomicon.com/guests-2016/eric-canete/#respond Mon, 13 Jun 2016 15:05:06 +0000 http://nccomicon.com/?p=2356 First time guest Eric Canete joins the roster for NCC 2016! Canete is an illustrator and designer working in the animation and comic book industry and some of his past projects include (in animation) Aeon Flux, Men In Black, Dark Fury, The Batman, Justice League Unlimited, Ben10 and (in comic books) Cybernary 2.0, Iron Man: Enter The Mandarin, Comic Book Tattoo, The End League, The Amazing Spider-Man and New Avengers: Luke Cage.

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